Updates as they occur

Read about new features and report bugs.
aruffo
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Updates as they occur

Postby aruffo » Sat Aug 06, 2005 5:07 pm

Please remember: if you are currently an ETC user, you may request an update at any time.

Latest APB updates:

Fixed true/false error (error shows itself when beginning A-pitch).
Fixed custom-game hanging at game start.
Added "demote pitch" function for people who want to backtrack.
Added "reset" button to custom-game slider window.
Last edited by aruffo on Sat Mar 22, 2014 2:39 am, edited 2 times in total.

aruffo
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Posts: 1684
Joined: Tue Dec 14, 2004 12:09 pm
Location: Evanston, IL

Postby aruffo » Sun Aug 14, 2005 3:52 pm

Changed D-pitch melody word to Bach Minuet in G.
Added interval pairs between arpeggioes and interval/arpeg sounds.
Fixed rank-dropback bug.
Fixed C# missile color.
Made 4th-class to 1st-class rank dropback optional.

aruffo
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Postby aruffo » Tue Aug 16, 2005 5:12 pm

When your base is bombed, the sound you mis-heard is now placed into one of the Launch Code buttons so you can hear it again.

aruffo
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Postby aruffo » Wed Aug 17, 2005 8:21 am

Ear Training Companion is now in v4.1 beta.

Added new "Destroyer" rank to APB (after Avenger).

The following Interval Loader games have been integrated:
    Two Note
    One Note
    Two Note Advanced
    One Note Advanced
    Intervals, ascending
    Intervals, descending

aruffo
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Postby aruffo » Fri Aug 19, 2005 4:37 am

When you click "repeat interval" in Interval Loader, one-note and double-note games now repeat the cadences as well as the tone(s).

Interval Loader's double-note and combination games have been reinstated.

Interval Loader now has two games instead of eight:
listening (all sound types integrated into a single game)
and singing (not yet implemented).

aruffo
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Postby aruffo » Fri Aug 19, 2005 10:25 pm

During a double-note game in Interval Loader, a player may take back his choice by hitting DELETE or BACKSPACE.

In single and double-note games, Interval Loader now features minor cadences as well as major.

ETC now supports multiple users.

aruffo
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Postby aruffo » Sun Aug 21, 2005 9:48 pm

Multiple octaves were appearing at Captain rank-- now fixed.

aruffo
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Postby aruffo » Tue Aug 23, 2005 12:04 pm

Octaves in APB are now introduced one at a time.

Melodies have been moved to the end of Destroyer rank.

"Commodore" rank added between Major and Admiral.

aruffo
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Postby aruffo » Sat Aug 27, 2005 1:34 pm

New pitches are now introduced with 50/50 ratio instead of 90/10.

Keyboard shortcut to benchmarking removed.

Attempting to quit the program in the middle of a game pops up a confirmation dialog.

Random timbres in APB are now optional (option is active after completing the C-pitch).

APB melody volume increased to match default level.

Fixed math errors mentioned in this thread.

aruffo
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Postby aruffo » Sun Aug 28, 2005 4:48 pm

When a new pitch is introduced, all Query Sounds are determined by the new pitch rank. Once the player reaches random tone sequences in the new pitch, Query Sounds are again determined by the previous pitch rank (e.g. melodies and multiple octaves).

aruffo
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Postby aruffo » Sun Sep 11, 2005 3:55 pm

"Colonel" and "General" ranks added (now a total of 10 ranks).

Random 16th-note trills added between intervals and melodies.

Multiple-pitch level-up has been significantly accelerated (multiple-pitch games were just too blasted long!).

aruffo
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Postby aruffo » Sun Sep 11, 2005 11:15 pm

Fixed singing/listening game bug in Interval Loader.

aruffo
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Postby aruffo » Thu Sep 22, 2005 4:37 pm

APB now creates one blue-button reference sound after successful completion of the launch code.

aruffo
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Postby aruffo » Thu Sep 29, 2005 11:51 pm

Interval Loader benchmark-results error found and fixed.

aruffo
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Postby aruffo » Sat Nov 05, 2005 9:31 pm

Octaves de-implemented in APB.

NOTE: APB currently does not (re)introduce new octaves after the 12th pitch is mastered.


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