I found this neat site, where individual game developers play around with the bounds of gameplay (not stories, or "major" games, but the gameplay itself). Thought some of you might enjoy it. My favorites right now are "String Theory," "Swarm," "Riff," "Rainy Day," "Amorphous," and "Darwin Hill."
There's even a game called "Musical Bubbles" which tests your ability to hear pitches inside of C major. Cute!
Experimental Gameplay Project
Anything that's nothing to do with music.
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